Crownfront
Launches 12 November 2026 · PC

A turn-based medieval strategy game played on a board that sits on the floor of a room. Gather wood and food, build farms and barracks, raise an army and take the enemy castle. Every unit you own eats every turn, so your farms decide how big your army can get.
Story
Crownfront is a turn-based strategy game played on a board that sits on the floor of a room. Your castle, farms, forests and army are pieces on that board, and you can see the whole kingdom from one end to the other, including the enemy's side. It has the shape of a classic RTS. You gather resources, put up buildings, train units and attack. The difference is that it all happens in turns. Every unit moves up to three tiles and takes one action, and there is no clock. Nobody wins because they clicked faster. Every unit eats This is the mechanic the whole game is built around. There are two resources. Wood builds everything and trains every unit. Food keeps them alive: every unit you own eats one Food per turn, and it comes from your farms and your castle. Farms take several turns to build and produce nothing until they are finished. Run short and every unit on the board starts losing health each turn until you fix it. Recruit too early and your army starves. Play it safe and build farms first, and the enemy turns up with a bigger army while you are still planting. Most matches are decided by how well you handle that gap. How a match goes You start with a castle, a worker, a...
Gameplay
Crownfront is a turn-based strategy game played on a board that sits on the floor of a room. Your castle, farms, forests and army are pieces on that board, and you can see the whole kingdom from one end to the other, including the enemy's side. It has the shape of a classic RTS. You gather resources, put up buildings, train units and attack. The difference is that it all happens in turns. Every unit moves up to three tiles and takes one action, and there is no clock. Nobody wins because they clicked faster. Every unit eats This is the mechanic the whole game is built around. There are two resources. Wood builds everything and trains every unit. Food keeps them alive: every unit you own eats one Food per turn, and it comes from your farms and your castle. Farms take several turns to build and produce nothing until they are finished. Run short and every unit on the board starts losing health each turn until you fix it. Recruit too early and your army starves. Play it safe and build farms first, and the enemy turns up with a bigger army while you are still planting. Most matches are decided by how well you handle that gap. How a match goes You start with a castle, a worker, a warrior and a scout, with trees nearby. Wood is the first bottleneck, and almost straight away you have to choose whether the next building is a farm or a barracks. The castle trains workers and the...
Features
- Single-player
- Custom Volume Controls
- Adjustable Difficulty
- Mouse Only Option
- #category_playable_at_your_own_pace
- Playable without Timed Input
- Save Anytime
- Family Sharing






Release details
Crownfront is developed by KolaCape. Crownfront launches on Thursday, 12 November 2026 on PC. This date comes from Steam and was last checked on 6 November 2026.
Frequently asked questions
When does Crownfront release?
Crownfront launches on 12 November 2026.
Which platforms is Crownfront on?
Crownfront is on PC.
Who makes Crownfront?
Crownfront is developed by KolaCape.