Gravebound Rising
Launches 6 October 2026 · PC · Action, Casual, Indie

Raise a dumb skeleton army and teach it to think. You cannot attack directly: gather resources, build settlements, develop commanders, and unlock autonomous conquest in a necromantic colony sim where rival fantasy kingdoms grow alongside you.
Story
Raise an army. Teach it to think. You are a necromancer who cannot attack directly. Your first followers are hollow shells: clumsy, unreliable, and running on instinct. Gather supplies, raise the fallen, found a settlement, and use your magic and upgrades to turn that struggling band into a force that can defend, patrol, and conquer on its own. From scattered bones to a living realm Gravebound Rising is a single-player necromantic colony simulation with real-time survival and army progression. Scavenge supplies, mine ore, harvest souls, and build the support your settlements need. Provision Yards feed recruitment, wards extend your territory, and commanders lead their own troops while remaining tied to their home towns. Your army's intelligence is part of the progression. Develop Soul Bindings, Tactical Brain, Raid Doctrine, and Settlement AI. Improve obedience, unlock orders, strengthen defenders, and give commanders the authority to launch autonomous raids. Fully develop Raid Doctrine and unlock The Last March to send your strongest eligible commanders on continuing conquest campaigns. Rival kingdoms have their own ambitions Iron Dominion Dwarves develop fortified...
Gameplay
Raise an army. Teach it to think. You are a necromancer who cannot attack directly. Your first followers are hollow shells: clumsy, unreliable, and running on instinct. Gather supplies, raise the fallen, found a settlement, and use your magic and upgrades to turn that struggling band into a force that can defend, patrol, and conquer on its own. From scattered bones to a living realm Gravebound Rising is a single-player necromantic colony simulation with real-time survival and army progression. Scavenge supplies, mine ore, harvest souls, and build the support your settlements need. Provision Yards feed recruitment, wards extend your territory, and commanders lead their own troops while remaining tied to their home towns. Your army's intelligence is part of the progression. Develop Soul Bindings, Tactical Brain, Raid Doctrine, and Settlement AI. Improve obedience, unlock orders, strengthen defenders, and give commanders the authority to launch autonomous raids. Fully develop Raid Doctrine and unlock The Last March to send your strongest eligible commanders on continuing conquest campaigns. Rival kingdoms have their own ambitions Iron Dominion Dwarves develop fortified settlements and seek resources. Ashfang Orcs favor aggressive raids and attack approaches. Verdant Brood Goblins answer to rival chiefs. Independent camps can fight each other, and a conquering chief can...
Features
- Single-player
- Steam Achievements
- Camera Comfort
- Adjustable Difficulty
- Playable without Timed Input
- Save Anytime
- Steam Cloud
- Family Sharing
Developed by Kolbee Lee. Published by Kolbee Lee.