..kill ´em all
Released 29 October 2026 · PC

Story
A psychological, system-driven FPS with a strong narrative layer. Built around exploration and uncovering hidden truths inside a vast industrial complex. Features Corporate dystopia AI gone rogue Strategic psychological FPS gameplay Massive industrial complex with multiple floors and hidden areas Hackable tech, guns, surveillance, doors, and facility systems Time loops and reality-bending events Secrets, keycodes, and optional lore paths 19 artists and over 140 original works of art across 8 disciplines , all curated into the game universe Several pre-credit animations based on choices and outcomes Over 20 different post-credit sequences expand the story. These scenes reveal what the AI didn’t show you - and may change your understanding of the entire game Re-playability through discovery and alternative outcomes Narrative The Protagonist An ordinary person thrust into a horrifying situation, forced to confront the dark choices of survival against their own moral beliefs. Companion Dynamics Team up with an AI guide who acts as both ally and the friend the player must ultimately save. Manipulation, uncertainty, and gaslighting add layers of...
Gameplay
A psychological, system-driven FPS with a strong narrative layer. Built around exploration and uncovering hidden truths inside a vast industrial complex. Features Corporate dystopia AI gone rogue Strategic psychological FPS gameplay Massive industrial complex with multiple floors and hidden areas Hackable tech, guns, surveillance, doors, and facility systems Time loops and reality-bending events Secrets, keycodes, and optional lore paths 19 artists and over 140 original works of art across 8 disciplines , all curated into the game universe Several pre-credit animations based on choices and outcomes Over 20 different post-credit sequences expand the story. These scenes reveal what the AI didn’t show you - and may change your understanding of the entire game Re-playability through discovery and alternative outcomes Narrative The Protagonist An ordinary person thrust into a horrifying situation, forced to confront the dark choices of survival against their own moral beliefs. Companion Dynamics Team up with an AI guide who acts as both ally and the friend the player must ultimately save. Manipulation, uncertainty, and gaslighting add layers of tension and strategy to every decision. Mortal Consequences In this twisted, surreal narrative, death may be the only means of progress - a necessary step in confronting the inevitability of...
Features
- Single-player
- Full controller support
- Family Sharing






Release details
..kill ´em all is developed by M Ida Wahlström, Arttu Pekkala. ..kill ´em all came out on Thursday, 29 October 2026 on PC. This date comes from Steam and was last checked on 29 October 2026.
Frequently asked questions
When did ..kill ´em all come out?
..kill ´em all came out on 29 October 2026.
Which platforms is ..kill ´em all on?
..kill ´em all is on PC.
Who makes ..kill ´em all?
..kill ´em all is developed by M Ida Wahlström, Arttu Pekkala.