Maximilien — A Psychological Horror Interactive Novel
Released 26 October 2026 · PC · Adventure, Indie, RPG

A psychological horror interactive novel, Boston 1926. Explore, investigate, lose your footing. Your choices shape a branching story, while your mental state distorts the very page you read. 4 intersecting routes, 12 possible endings, 2 to 5 hours per playthrough.
Story
The story An atmosphere of psychological horror. Boston, September 1926. You are Maximilien Cornwell, a psychology student. A darkened past, an unnameable presence, and a mounting unease take shape as the authorities close in on the man they are already calling the "Ogre of South Boston". Something that does not belong to daylight presses at the edges of your dreams. 110,000 words · 480 passages 12 possible endings · 16 achievements A branch-and-bottleneck structure, and 1,750 conditions weighing your choices and their consequences. A dense world A city in ferment, and tainted with it. The gridded boulevards of South Boston, where Prohibition holds on. The university corridors steeped in old paper and in a knowledge that goes beyond reason. Between the frailty of dreams, an inner truth coming to light, and a raw reality asserting itself, the border thins as you go. Every step opens branchings you did not suspect, and encounters that your conduct alone decides. The writing is dense, precise, demanding, fed by Lovecraft, Poe, and the French roman noir. What unsettles you is never what you are shown. The story is demanding. How you meet it is up to you. Built...
Gameplay
The story An atmosphere of psychological horror. Boston, September 1926. You are Maximilien Cornwell, a psychology student. A darkened past, an unnameable presence, and a mounting unease take shape as the authorities close in on the man they are already calling the "Ogre of South Boston". Something that does not belong to daylight presses at the edges of your dreams. 110,000 words · 480 passages 12 possible endings · 16 achievements A branch-and-bottleneck structure, and 1,750 conditions weighing your choices and their consequences. A dense world A city in ferment, and tainted with it. The gridded boulevards of South Boston, where Prohibition holds on. The university corridors steeped in old paper and in a knowledge that goes beyond reason. Between the frailty of dreams, an inner truth coming to light, and a raw reality asserting itself, the border thins as you go. Every step opens branchings you did not suspect, and encounters that your conduct alone decides. The writing is dense, precise, demanding, fed by Lovecraft, Poe, and the French roman noir. What unsettles you is never what you are shown. The story is demanding. How you meet it is up to you. Built for immersion A many-branched story that remembers everything you do. A real investigation system: clues, an inventory, hunches, and an interactive map of Boston. Every item you collect can change...
Features
- Single-player
- Steam Achievements
- Adjustable Text Size
- Adjustable Difficulty
- Narrated Game Menus
- Playable without Timed Input
- Save Anytime
- Family Sharing






Release details
Maximilien — A Psychological Horror Interactive Novel is a Adventure, Indie and RPG game by Yohan Dupuy. Maximilien — A Psychological Horror Interactive Novel came out on Monday, 26 October 2026 on PC. This date comes from Steam and was last checked on 26 October 2026.
Frequently asked questions
When did Maximilien — A Psychological Horror Interactive Novel come out?
Maximilien — A Psychological Horror Interactive Novel came out on 26 October 2026.
Which platforms is Maximilien — A Psychological Horror Interactive Novel on?
Maximilien — A Psychological Horror Interactive Novel is on PC.
Who makes Maximilien — A Psychological Horror Interactive Novel?
Maximilien — A Psychological Horror Interactive Novel is developed by Yohan Dupuy.
What kind of game is Maximilien — A Psychological Horror Interactive Novel?
Maximilien — A Psychological Horror Interactive Novel is a game of these genres: Adventure, Indie and RPG.