Packet Plague
Launches 21 September 2026 · PC · Upcoming

Story
THE SECURITY STACK THINKS IT HAS CONTAINED YOU. IT HAS NOT. Packet Plague is a fast, build-driven survivors-like set inside a hostile corporate network. You are living malware loose in the system: move manually, auto-deploy payloads, harvest leaked credentials, draft mutations, evolve exploits, and survive escalating security pressure until the network breaks under you. Every run starts fragile. Every level asks you to choose a new advantage. Every death feeds permanent progression. The deeper you breach, the more the screen becomes a readable storm of payloads, enemies, bosses, elite threats, XP, and evolving malware logic. DRAFT, STACK, AND EVOLVE YOUR PAYLOADS Build a malicious arsenal from 22 payload weapons across beams, orbitals, summons, mines, missiles, auras, chain attacks, and more. Level them during each run, pair them with compatible passives, and evolve them into stronger exploit chains that visibly change how your build fights. 22 payload weapons with distinct runtime behavior. Primary and alternate evolution paths. 18 passive upgrades that shape damage, cooldowns, movement, defense, sustain, and area control. Independent draft choices so every run grows...
Gameplay
THE SECURITY STACK THINKS IT HAS CONTAINED YOU. IT HAS NOT. Packet Plague is a fast, build-driven survivors-like set inside a hostile corporate network. You are living malware loose in the system: move manually, auto-deploy payloads, harvest leaked credentials, draft mutations, evolve exploits, and survive escalating security pressure until the network breaks under you. Every run starts fragile. Every level asks you to choose a new advantage. Every death feeds permanent progression. The deeper you breach, the more the screen becomes a readable storm of payloads, enemies, bosses, elite threats, XP, and evolving malware logic. DRAFT, STACK, AND EVOLVE YOUR PAYLOADS Build a malicious arsenal from 22 payload weapons across beams, orbitals, summons, mines, missiles, auras, chain attacks, and more. Level them during each run, pair them with compatible passives, and evolve them into stronger exploit chains that visibly change how your build fights. 22 payload weapons with distinct runtime behavior. Primary and alternate evolution paths. 18 passive upgrades that shape damage, cooldowns, movement, defense, sustain, and area control. Independent draft choices so every run grows differently. BREAK PHASED SECURITY BOSSES Security does not just send swarms. Five major bosses enter the run with readable telegraphs, escalating phases, and authored rewards. If you fall behind,...
Features
- Single-player
- Multi-player
- Co-op
- Online Co-op
- Adjustable Text Size
- Camera Comfort
- Custom Volume Controls
- Adjustable Difficulty
Developed by FR Studio.