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Table of War

Released 2 November 2026 · PC

Table of War cover art

Story

YOU COMMAND THE ARMY, NOT A HERO Most deckbuilders hand you one fighter and a stack of verbs. Table of War hands you a company. Your units move and fight on their own action points — walk them, flank them, hold a ridge with them, no card required. The deck sits on top of that as your command channel : reinforcements, ordnance, standing orders, structures, and the fuel for your general's signature power. Two systems, two jobs. The board is the tactics. The deck is the strategy. EVERY SOLDIER HAS A NAME Your roster is persistent and it is permanent. Troops carry their name, rank, experience and scars from battle to battle, promote through a branch-specific rank ladder, and earn permanent perks at camps. They do not come back. A rifleman you have carried since Act 1 — three promotions, a medal, a nickname you gave him yourself — dies to one badly-read artillery arc, and the next battle starts without him. The run economy is built around that: survivors carry forward, salvage buys what you can afford to replace, and every reckless push is a decision about who you can stand to lose. THE BOARD FIGHTS BACK Battles are fought on procedurally generated, non-rectangular maps —...

Gameplay

YOU COMMAND THE ARMY, NOT A HERO Most deckbuilders hand you one fighter and a stack of verbs. Table of War hands you a company. Your units move and fight on their own action points — walk them, flank them, hold a ridge with them, no card required. The deck sits on top of that as your command channel : reinforcements, ordnance, standing orders, structures, and the fuel for your general's signature power. Two systems, two jobs. The board is the tactics. The deck is the strategy. EVERY SOLDIER HAS A NAME Your roster is persistent and it is permanent. Troops carry their name, rank, experience and scars from battle to battle, promote through a branch-specific rank ladder, and earn permanent perks at camps. They do not come back. A rifleman you have carried since Act 1 — three promotions, a medal, a nickname you gave him yourself — dies to one badly-read artillery arc, and the next battle starts without him. The run economy is built around that: survivors carry forward, salvage buys what you can afford to replace, and every reckless push is a decision about who you can stand to lose. THE BOARD FIGHTS BACK Battles are fought on procedurally generated, non-rectangular maps — eight silhouettes carved out of void, so no two fronts have the same shape. Zones of control — you cannot sprint past an armed enemy. Lines have to be broken, not dodged. Flanking — a second body...

Features

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Release details

Table of War is developed by Densanon. Table of War came out on Monday, 2 November 2026 on PC. This date comes from Steam and was last checked on 2 November 2026.

Frequently asked questions

When did Table of War come out?

Table of War came out on 2 November 2026.

Which platforms is Table of War on?

Table of War is on PC.

Who makes Table of War?

Table of War is developed by Densanon.

Released around the same time

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