Table of War
Released 2 November 2026 · PC

Story
YOU COMMAND THE ARMY, NOT A HERO Most deckbuilders hand you one fighter and a stack of verbs. Table of War hands you a company. Your units move and fight on their own action points — walk them, flank them, hold a ridge with them, no card required. The deck sits on top of that as your command channel : reinforcements, ordnance, standing orders, structures, and the fuel for your general's signature power. Two systems, two jobs. The board is the tactics. The deck is the strategy. EVERY SOLDIER HAS A NAME Your roster is persistent and it is permanent. Troops carry their name, rank, experience and scars from battle to battle, promote through a branch-specific rank ladder, and earn permanent perks at camps. They do not come back. A rifleman you have carried since Act 1 — three promotions, a medal, a nickname you gave him yourself — dies to one badly-read artillery arc, and the next battle starts without him. The run economy is built around that: survivors carry forward, salvage buys what you can afford to replace, and every reckless push is a decision about who you can stand to lose. THE BOARD FIGHTS BACK Battles are fought on procedurally generated, non-rectangular maps —...
Gameplay
YOU COMMAND THE ARMY, NOT A HERO Most deckbuilders hand you one fighter and a stack of verbs. Table of War hands you a company. Your units move and fight on their own action points — walk them, flank them, hold a ridge with them, no card required. The deck sits on top of that as your command channel : reinforcements, ordnance, standing orders, structures, and the fuel for your general's signature power. Two systems, two jobs. The board is the tactics. The deck is the strategy. EVERY SOLDIER HAS A NAME Your roster is persistent and it is permanent. Troops carry their name, rank, experience and scars from battle to battle, promote through a branch-specific rank ladder, and earn permanent perks at camps. They do not come back. A rifleman you have carried since Act 1 — three promotions, a medal, a nickname you gave him yourself — dies to one badly-read artillery arc, and the next battle starts without him. The run economy is built around that: survivors carry forward, salvage buys what you can afford to replace, and every reckless push is a decision about who you can stand to lose. THE BOARD FIGHTS BACK Battles are fought on procedurally generated, non-rectangular maps — eight silhouettes carved out of void, so no two fronts have the same shape. Zones of control — you cannot sprint past an armed enemy. Lines have to be broken, not dodged. Flanking — a second body...
Features
- Single-player
- Full controller support
- Steam Cloud
- Steam Leaderboards
- Family Sharing





Release details
Table of War is developed by Densanon. Table of War came out on Monday, 2 November 2026 on PC. This date comes from Steam and was last checked on 2 November 2026.
Frequently asked questions
When did Table of War come out?
Table of War came out on 2 November 2026.
Which platforms is Table of War on?
Table of War is on PC.
Who makes Table of War?
Table of War is developed by Densanon.