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Wind's Road

Launches 2 October 2026 · PC · Action, Indie

Wind's Road cover art

"Wind's Road" is a 2D top-down level-based action puzzle game. In the game, player will control a never-ending ball, navigating through grid-structured levels. By utilizing basic steering controls and special skill effects, players will overcome uniquely designed levels.

Story

The player will control the incarnation of the wind - a small ball that, under normal circumstances, will not stop moving. Control the ball that cannot stop moving: The small ball will continuously move in one direction until it reaches the end point, or encounters a wall or a monster. The most basic operation a player can perform is to change the direction of the ball's movement. Moving in the grid: The movement of the small ball is constrained by the grid, allowing it to only move along the central axis of the grid and turn at the grid's center. Adjustable speed: The speed of the small ball can be adjusted among four levels at any time, allowing players to choose the speed that feels most comfortable for them, or adjust the speed at appropriate times to handle special situations. Mechanism and monster: The level features various mechanisms and monsters, such as mechanisms that switch walls and pushable blocks, as well as monsters with different attack methods, all of which combine to create a unique experience. Skills that break through limits: Special skills enable the ball to break through certain restrictions, interact with mechanisms, or eliminate monsters....

Gameplay

The player will control the incarnation of the wind - a small ball that, under normal circumstances, will not stop moving. Control the ball that cannot stop moving: The small ball will continuously move in one direction until it reaches the end point, or encounters a wall or a monster. The most basic operation a player can perform is to change the direction of the ball's movement. Moving in the grid: The movement of the small ball is constrained by the grid, allowing it to only move along the central axis of the grid and turn at the grid's center. Adjustable speed: The speed of the small ball can be adjusted among four levels at any time, allowing players to choose the speed that feels most comfortable for them, or adjust the speed at appropriate times to handle special situations. Mechanism and monster: The level features various mechanisms and monsters, such as mechanisms that switch walls and pushable blocks, as well as monsters with different attack methods, all of which combine to create a unique experience. Skills that break through limits: Special skills enable the ball to break through certain restrictions, interact with mechanisms, or eliminate monsters. Releasing skills at the right time and place is the key to successfully completing the level. Use both hands and brain to pass all levels: The levels in the game are composed of walls, various...

Features

Developed by DyeRay. Published by DyeRay.