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Ability Roulette - Last Round Express

Launches 25 September 2026 · PC · Upcoming

Ability Roulette - Last Round Express cover art

Story

Two rivals. One revolver. No one knows what fires next. Take a seat aboard the Last Round Express, racing through a stylized England in the early decades of the 20th century. Before every shot, gather information, disrupt your rival's plan, or build a combination of your own. Then choose: aim across the table, or risk a shot at yourself and keep the turn if the cartridge is blank. You know the count. The order is hidden. Whenever the revolver is loaded, both players see how many live rounds and blanks enter the cylinder. Their order stays hidden. Track what has already left the cylinder and reassess the risk after every shot. A blank fired at yourself keeps your turn; a live round costs one life. Aim at your rival—or take the risk for another move. Turn chance into a plan with 15 abilities Peek at the next or last cartridge, eject one, reshuffle the remaining cartridges without revealing their order, block the next live round your rival fires at you, or give the next live round a 50% chance to misfire regardless of who fires or whom they target. These are only some of the 15 abilities at your disposal. Play as many available cards as you like before the mandatory shot, and...

Gameplay

Two rivals. One revolver. No one knows what fires next. Take a seat aboard the Last Round Express, racing through a stylized England in the early decades of the 20th century. Before every shot, gather information, disrupt your rival's plan, or build a combination of your own. Then choose: aim across the table, or risk a shot at yourself and keep the turn if the cartridge is blank. You know the count. The order is hidden. Whenever the revolver is loaded, both players see how many live rounds and blanks enter the cylinder. Their order stays hidden. Track what has already left the cylinder and reassess the risk after every shot. A blank fired at yourself keeps your turn; a live round costs one life. Aim at your rival—or take the risk for another move. Turn chance into a plan with 15 abilities Peek at the next or last cartridge, eject one, reshuffle the remaining cartridges without revealing their order, block the next live round your rival fires at you, or give the next live round a 50% chance to misfire regardless of who fires or whom they target. These are only some of the 15 abilities at your disposal. Play as many available cards as you like before the mandatory shot, and combine their effects to create an advantage your rival did not see coming. Choose who sits across the table Invite a friend to a private online duel, find a rival through public matchmaking, or play a...

Features

Developed by VEB AUTOMEISHN LLC.