Dear Journey...
Launches 20 September 2026 · PC · Strategy, Indie

Run your own little travel agency. Plan itineraries with the cards you are dealt. Satisfying traveller moods and needs to help grow your agency’s reputation.
Story
Dear Journey... I hope this finds you well. It’s been quiet here lately, and I’ve been dreaming of somewhere new... The travel agency is in your hands now Director Diana and Derek have gone travelling, and they are in no hurry to come back. Every morning the post lands on your desk: travellers writing in with their moods, their hopes, and a clear idea of what would make their perfect journey. Read their letters, learn what they need, then build them the journey of a lifetime. Diana still writes, of course. Mostly advice, occasionally a postcard, always from somewhere with better weather. Plan trips with cards Each day you draw activities, destinations and helpful extras, then pair them into travel plans: a beach bonfire for the lonely elder who misses company, a floating market at dawn for the photographer chasing better light. Every journey has a number to clear, and the needs they wrote to you about are how you clear it. A card that answers one counts double, and the right destination multiplies it again. Answer them all and the trip is perfect. Draw a hand you cannot work with? Ask for fresh cards and think nothing of it. And nothing is hidden: when the journey plays...
Gameplay
Dear Journey... I hope this finds you well. It’s been quiet here lately, and I’ve been dreaming of somewhere new... The travel agency is in your hands now Director Diana and Derek have gone travelling, and they are in no hurry to come back. Every morning the post lands on your desk: travellers writing in with their moods, their hopes, and a clear idea of what would make their perfect journey. Read their letters, learn what they need, then build them the journey of a lifetime. Diana still writes, of course. Mostly advice, occasionally a postcard, always from somewhere with better weather. Plan trips with cards Each day you draw activities, destinations and helpful extras, then pair them into travel plans: a beach bonfire for the lonely elder who misses company, a floating market at dawn for the photographer chasing better light. Every journey has a number to clear, and the needs they wrote to you about are how you clear it. A card that answers one counts double, and the right destination multiplies it again. Answer them all and the trip is perfect. Draw a hand you cannot work with? Ask for fresh cards and think nothing of it. And nothing is hidden: when the journey plays out across the map, every match, bonus and multiplier is shown in the order it happened, so you always know why a trip landed the way it did. Grow a little agency with a big heart Travellers and...
Features
- Single-player
- Steam Achievements
- Custom Volume Controls
- Adjustable Difficulty
- Mouse Only Option
- #category_playable_at_your_own_pace
- Playable without Timed Input
- Save Anytime
Developed by Cosynook Games. Published by Cosynook Games.