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Hatchbar

Launches 9 November 2026 · PC · Casual, Indie, RPG

Hatchbar cover art

An idle RPG that lives in a thin strip above your Windows taskbar. While you work, adventurers hunt on their own, wielding the Hatchlings you raise as weapons. Enhance them until they change shape, fuse any two into something new, and follow the village journal. One price, no ads.

Story

A tiny village, right above your taskbar. Hatchbar is a small idle game that lives in a thin strip along the bottom of your screen. While you write, code or watch something, a pixel village goes about its day down there: adventurers hunt, eggs hatch, and Hatchlings, the tiny monsters you raise, grow up. It never takes keyboard focus, and clicks on its empty parts go straight through to your work. Something is watching from above The village hides at the very bottom of your screen for a reason. Up there, past every window you open, is the Rift Lord: terrifying, and a little clumsy. The village journal tells the story one entry at a time as you play. Poke the village You do not need to open a menu. Click a building to go straight to it, tap a warm egg to hatch it, pet a Hatchling and it talks back. Some of them get annoyed if you keep going. Requests and a focus candle The village board always has a few small requests to work toward. Light a 25- or 50-minute focus candle while you work; when it burns down, an egg is waiting. Your Hatchlings become their weapons There are no classes. Hand an adventurer a Hatchling, and when they set out from the village it bursts into...

Gameplay

A tiny village, right above your taskbar. Hatchbar is a small idle game that lives in a thin strip along the bottom of your screen. While you write, code or watch something, a pixel village goes about its day down there: adventurers hunt, eggs hatch, and Hatchlings, the tiny monsters you raise, grow up. It never takes keyboard focus, and clicks on its empty parts go straight through to your work. Something is watching from above The village hides at the very bottom of your screen for a reason. Up there, past every window you open, is the Rift Lord: terrifying, and a little clumsy. The village journal tells the story one entry at a time as you play. Poke the village You do not need to open a menu. Click a building to go straight to it, tap a warm egg to hatch it, pet a Hatchling and it talks back. Some of them get annoyed if you keep going. Requests and a focus candle The village board always has a few small requests to work toward. Light a 25- or 50-minute focus candle while you work; when it burns down, an egg is waiting. Your Hatchlings become their weapons There are no classes. Hand an adventurer a Hatchling, and when they set out from the village it bursts into sparks and comes back together in their hands as a weapon. Every species turns into a different one and brings its skill along. When they come back to the village, it hops back down and follows them...

Features

Hatchbar screenshot 1Hatchbar screenshot 2Hatchbar screenshot 3Hatchbar screenshot 4Hatchbar screenshot 5Hatchbar screenshot 6

Release details

Hatchbar is a Casual, Indie and RPG game by Oddhatch. Hatchbar launches on Monday, 9 November 2026 on PC. This date comes from Steam and was last checked on 2 November 2026.

Frequently asked questions

When does Hatchbar release?

Hatchbar launches on 9 November 2026.

Which platforms is Hatchbar on?

Hatchbar is on PC.

Who makes Hatchbar?

Hatchbar is developed by Oddhatch.

What kind of game is Hatchbar?

Hatchbar is a game of these genres: Casual, Indie and RPG.

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