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Mad Metal

Launches 21 September 2026 · PC · Upcoming

Mad Metal cover art

Story

You don't walk into the apocalypse. You drive through it. America, 2080s. AI corporations created sentient machines that made decisions no human authorized. Now they roam the wastelands, not to kill, but to convert. Humans are abducted and used to birth a new half-human, half-machine race created to inherit what's left of the world. They took your wife. They have your daughter. You're one of the few still human. Still fighting. Still behind the wheel. And they haven’t taken you yet. Dead Aim Targeting System Slow time and dismember vital components. Break doors to target the driver, puncture fuel tanks to trigger explosions, or rip wheels apart to stop a vehicle dead in its tracks. Every enemy has a weak point. Find it. Campaign, Co-op, Extraction, and PvP Fight through the campaign solo, squad up in open-world co-op, survive long enough to extract with your team, or go head-to-head in ranked and unranked 1v1 deathmatches. Built, Not Bought Every part has a cost in weight and aerodynamics. Build for speed, build for firepower, but build smart. Pick up powerful augments mid-run to enhance your weapons and vehicle on the fly. Cabin-View Combat Track your dash...

Gameplay

PLAY THE DEMO About the Game You don't walk into the apocalypse. You drive through it. America, 2080s. AI corporations created sentient machines that made decisions no human authorized. Now they roam the wastelands, not to kill, but to convert. Humans are abducted and used to birth a new half-human, half-machine race created to inherit what's left of the world. They took your wife. They have your daughter. You're one of the few still human. Still fighting. Still behind the wheel. And they haven’t taken you yet. Dead Aim Targeting System Slow time and dismember vital components. Break doors to target the driver, puncture fuel tanks to trigger explosions, or rip wheels apart to stop a vehicle dead in its tracks. Every enemy has a weak point. Find it. Campaign, Co-op, Extraction, and PvP Fight through the campaign solo, squad up in open-world co-op, survive long enough to extract with your team, or go head-to-head in ranked and unranked 1v1 deathmatches. Built, Not Bought Every part has a cost in weight and aerodynamics. Build for speed, build for firepower, but build smart. Pick up powerful augments mid-run to enhance your weapons and vehicle on the fly. Cabin-View Combat Track your dash instruments in first-person. Primary weapon overheated? Secondary out of ammo? Draw your sidearm and finish the job. Boss Encounters Massive threats that push your build...

Features

Developed by Mad Mechs Inc..