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Nana's Game Dev Diary

Launches 12 November 2026 · PC

Nana's Game Dev Diary cover art

Hey, I’m Nana! Welcome to my place— Wait, don’t sit there! That’s a dango. It just happens to look a lot like a cushion. ( ´ ▽ ` )ノ We get four time slots a day: morning, afternoon, evening, and night. How should we spend each one? Work on a game, study, pick up a shift, have some fun, head out, or get some rest? My energy, mood, and wallet would all like a say in the matter. With the dango and our friends keeping us company, let’s keep making better games together! Here’s my workspace, where I learn new skills and work on my games. I gather inspiration, put together a plan, and chip away at development, one little step at a time. Buying the right assets can save us some work, too. Then there’s a demo to make, feedback to gather, and a game to promote and release. We might even team up with a publisher. It can all make my head spin, but getting a game out into the world feels so good. And finally, the most important job of all: crossing my fingers that lots of people will enjoy playing it. My first ten games might not be perfect, but hey, maybe someone will love number eleven. What do you think? And here’s where I kick back. I unwind, have some fun, and see if I can...

Gameplay

Hey, I’m Nana! Welcome to my place— Wait, don’t sit there! That’s a dango. It just happens to look a lot like a cushion. ( ´ ▽ ` )ノ We get four time slots a day: morning, afternoon, evening, and night. How should we spend each one? Work on a game, study, pick up a shift, have some fun, head out, or get some rest? My energy, mood, and wallet would all like a say in the matter. With the dango and our friends keeping us company, let’s keep making better games together! Here’s my workspace, where I learn new skills and work on my games. I gather inspiration, put together a plan, and chip away at development, one little step at a time. Buying the right assets can save us some work, too. Then there’s a demo to make, feedback to gather, and a game to promote and release. We might even team up with a publisher. It can all make my head spin, but getting a game out into the world feels so good. And finally, the most important job of all: crossing my fingers that lots of people will enjoy playing it. My first ten games might not be perfect, but hey, maybe someone will love number eleven. What do you think? And here’s where I kick back. I unwind, have some fun, and see if I can dream up anything for my next game. Speaking of fun, how about we play something together? …Actually, no. No more games. I’ve been playing way too much lately. I should get out for some fresh air now and...

Features

Nana's Game Dev Diary screenshot 1Nana's Game Dev Diary screenshot 2Nana's Game Dev Diary screenshot 3Nana's Game Dev Diary screenshot 4Nana's Game Dev Diary screenshot 5Nana's Game Dev Diary screenshot 6

Release details

Nana's Game Dev Diary is developed by Nana. Nana's Game Dev Diary launches on Thursday, 12 November 2026 on PC. This date comes from Steam and was last checked on 6 November 2026.

Frequently asked questions

When does Nana's Game Dev Diary release?

Nana's Game Dev Diary launches on 12 November 2026.

Which platforms is Nana's Game Dev Diary on?

Nana's Game Dev Diary is on PC.

Who makes Nana's Game Dev Diary?

Nana's Game Dev Diary is developed by Nana.

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