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Phasewright

Released 20 October 2026 · PC · Indie, Simulation, Strategy

Phasewright cover art

A pulse crosses one cell per tick — the longer way arrives later. From that one rule you build machines out of light: lay conduits, split colours, hit the beat. Quiet, untimed, free.

Story

Light is fast, but not arbitrarily fast. A pulse crosses exactly one cell per tick. The longer way arrives later. That is the whole rule. Everything else in this game follows from it. A source sends light. A receiver waits for it — in the right colour, on the right beat. Between them lies an empty site. You draw conduits like a line on paper, press Run and watch. If the light arrives, the order is filled. If it comes early, late or in the wrong colour, the game shows you exactly where — and you draw the line differently. Nothing breaks, nothing runs out. Build as long as you like. Three numbers stand above every machine: ticks, cost, footprint. They contradict each other. The fast answer is rarely the small one, and the cheap one almost never the fastest. Stop at the tick mark if you want. Or build the same machine three more times — and measure yourself against everyone who did the same. New parts arrive one at a time and explain themselves on the site, not in a manual. Each brings an idea, and every idea makes yesterday's site look different. What lies on the board in the later chapters is not written here. Find that out yourself. The editor is the one the game's own orders...

Gameplay

Light is fast, but not arbitrarily fast. A pulse crosses exactly one cell per tick. The longer way arrives later. That is the whole rule. Everything else in this game follows from it. A source sends light. A receiver waits for it — in the right colour, on the right beat. Between them lies an empty site. You draw conduits like a line on paper, press Run and watch. If the light arrives, the order is filled. If it comes early, late or in the wrong colour, the game shows you exactly where — and you draw the line differently. Nothing breaks, nothing runs out. Build as long as you like. Three numbers stand above every machine: ticks, cost, footprint. They contradict each other. The fast answer is rarely the small one, and the cheap one almost never the fastest. Stop at the tick mark if you want. Or build the same machine three more times — and measure yourself against everyone who did the same. New parts arrive one at a time and explain themselves on the site, not in a manual. Each brings an idea, and every idea makes yesterday's site look different. What lies on the board in the later chapters is not written here. Find that out yourself. The editor is the one the game's own orders were built with: your own orders, your own parts, whole chapters. One code, and somebody else plays what you made. The Steam Workshop holds what others built. If you would rather not build alone,...

Features

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Release details

Phasewright is a Indie, Simulation and Strategy game by Lucaren. Phasewright came out on Tuesday, 20 October 2026 on PC. This date comes from Steam and was last checked on 19 October 2026.

Frequently asked questions

When did Phasewright come out?

Phasewright came out on 20 October 2026.

Which platforms is Phasewright on?

Phasewright is on PC.

Who makes Phasewright?

Phasewright is developed by Lucaren.

What kind of game is Phasewright?

Phasewright is a game of these genres: Indie, Simulation and Strategy.

Released around the same time

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