Rushmark
Released 27 October 2026 · PC · Action, Indie

A cyberpunk speedrunning platformer where one wrong touch ends the run. Dash, wall-kick and strike your way through ten handmade courses in thirty-second runs. Your dash is your weapon, and a kill it makes hands it straight back. Race the leaderboards, or download a rival's ghost and beat it.
Story
Rushmark is about one droid, one dash and a racing line drawn straight through the enemies. A learned run takes under thirty seconds. A failed one restarts instantly, and you will fail a lot. ONE DASH. NO SECOND CHANCES. Five moves, all on one hand: run, jump, eight-way dash, wall kick, area burst. No moves to unlock, no upgrades. The depth is in how they combine at speed. The dash is your fastest move and your weapon. On the ground it's back in under a second. In the air you get one, and once it's spent, waiting won't bring it back. Killing will: kill with it and it refunds instantly, cooldown and all, so a line of enemies becomes a ladder across a gap with no floor. That makes enemies geometry, not rooms to clear. Blockers sit on the fast line, ranged units make you commit early, and armoured anchors under low ceilings only open to an area burst. SEASON ONE: TEN COURSES, TEN DIFFERENT IDEAS Each course is built around something the last one didn't do: a wall-kick gauntlet you cross without touching the ground, a course that descends instead of climbing, one played almost entirely in the air. Rated one to three stars, so you know what you're walking into. Season two is...
Gameplay
Rushmark is about one droid, one dash and a racing line drawn straight through the enemies. A learned run takes under thirty seconds. A failed one restarts instantly, and you will fail a lot. ONE DASH. NO SECOND CHANCES. Five moves, all on one hand: run, jump, eight-way dash, wall kick, area burst. No moves to unlock, no upgrades. The depth is in how they combine at speed. The dash is your fastest move and your weapon. On the ground it's back in under a second. In the air you get one, and once it's spent, waiting won't bring it back. Killing will: kill with it and it refunds instantly, cooldown and all, so a line of enemies becomes a ladder across a gap with no floor. That makes enemies geometry, not rooms to clear. Blockers sit on the fast line, ranged units make you commit early, and armoured anchors under low ceilings only open to an area burst. SEASON ONE: TEN COURSES, TEN DIFFERENT IDEAS Each course is built around something the last one didn't do: a wall-kick gauntlet you cross without touching the ground, a course that descends instead of climbing, one played almost entirely in the air. Rated one to three stars, so you know what you're walking into. Season two is already finished and inside the game behind a locked card: five more courses and two more Marathons, out in December. When a season closes, the ladder resets. No health bar, no lives. Touch a hazard...
Features
- Single-player
- Steam Achievements
- Full controller support
- Camera Comfort
- Custom Volume Controls
- Keyboard Only Option
- Playable without Timed Input
- Stereo Sound






Release details
Rushmark is a Action and Indie game by Beyond Bounds Digital. Rushmark came out on Tuesday, 27 October 2026 on PC. This date comes from Steam and was last checked on 27 October 2026.
Frequently asked questions
When did Rushmark come out?
Rushmark came out on 27 October 2026.
Which platforms is Rushmark on?
Rushmark is on PC.
Who makes Rushmark?
Rushmark is developed by Beyond Bounds Digital.
What kind of game is Rushmark?
Rushmark is a game of these genres: Action and Indie.