Four Ways — Chapter 1
Launches 13 October 2026 · PC · Adventure, Free To Play

A narrative survival horror where every choice matters. Explore, gather resources, face or avoid creatures, and try to survive a night where every decision can change your fate.
Story
ABOUT THE GAME Four Ways — Chapter 1 is a narrative survival horror game inspired by interactive gamebooks, built around simple and immediate choices. You wake up inside an isolated house while heavy rain falls outside. Something has happened, and what once seemed like a safe place has become dangerous. You must explore the rooms, find resources, face hostile creatures and survive long enough to discover what is really happening. EXPLORE AND CHOOSE The game is built around a four-direction choice system. During exploration and key moments, you decide which action to take, which path to follow, or how to react to a dangerous situation. Your decisions may lead you to useful items, new areas, unexpected dangers or combat encounters. Explore different rooms inside the house and the surrounding areas, inspect your environment and search for anything that may help you survive and progress. COMBAT When you encounter a creature, you must decide how to deal with it. Weapons are divided into different categories and ranges: • Melee weapons • Short-range weapons • Long-range weapons Fighting is not always the best option. You can also choose to escape, but fleeing may have...
Gameplay
ABOUT THE GAME Four Ways — Chapter 1 is a narrative survival horror game inspired by interactive gamebooks, built around simple and immediate choices. You wake up inside an isolated house while heavy rain falls outside. Something has happened, and what once seemed like a safe place has become dangerous. You must explore the rooms, find resources, face hostile creatures and survive long enough to discover what is really happening. EXPLORE AND CHOOSE The game is built around a four-direction choice system. During exploration and key moments, you decide which action to take, which path to follow, or how to react to a dangerous situation. Your decisions may lead you to useful items, new areas, unexpected dangers or combat encounters. Explore different rooms inside the house and the surrounding areas, inspect your environment and search for anything that may help you survive and progress. COMBAT When you encounter a creature, you must decide how to deal with it. Weapons are divided into different categories and ranges: • Melee weapons • Short-range weapons • Long-range weapons Fighting is not always the best option. You can also choose to escape, but fleeing may have consequences. Health is not automatically restored after each encounter, and ammunition is limited, so every fight can affect the battles that follow. STEALTH Some situations can be handled without...
Features
- Single-player
- Custom Volume Controls
- Narrated Game Menus
- #category_playable_at_your_own_pace
- Playable without Timed Input
- Family Sharing
Developed by Jester studio. Published by Jester studio.